# Roadmap

We do not and will not have a traditional roadmap. We don't want to mislead our users with promises of a Binance listing or a token price of $1. Instead, we present a feasible development phases that we will consistently execute:

**Our team's principles:**

* Underpromise - overdeliver: We prefer to set achievable goals and exceed them, rather than make big promises and fail to deliver.
* Transparency and honesty: We want to be honest with our users and investors, delivering only promises we can deliver on.
* Focus on real progress: We focus on concrete steps and improvements that bring real benefits to our users.

**Phase 1: Launch**

* Launch Hypothesis&#x20;
* testing Arcane
* &#x20;Development WP&#x20;
* Development GTM Clicker
* &#x20;Development Building a monetization system
* &#x20;Security audit Marketing through AirDrop of tokens to a wallet
* &#x20;Creating social networks
* &#x20;Beta test GTM clicker Beta test Arcane servers&#x20;
* Partnership with TON influencers
* &#x20;Collaboration with YouTube Ambassadors
* &#x20;Creating a p2p exchanger
* &#x20;GTM Jetton Tokenomics&#x20;
* Telegram ADS Marketing
* &#x20;Launch of the presale
* &#x20;GTM Jetton Marketing by Call
* &#x20;Arcane Release
* &#x20;Recruitment of 1000 players to Arcane servers

**Phase 2: Monetization**

* First advertisement of Arcane server
* Player recruitment
* Launching an exchange bot and providing pools for exchange (₽/$/TON/USDT)
* Completing the AirDrop program
* Recruitment of a critical mass of players (1000+)
* Launching the marketplace
* Implementation of card payment on the website
* Educating players to use tokens
* Server upgrade
* Launching anti-cheat watches
* Adding HARDCORE mode

**Phase 3: Securing the Results**

* Creating a content base for players (YouTube channel and TikTok)
* Attracting streamers and ambassadors for Arcane
* Hosting the first event (blockchain heist)
* Completion of GTM SEIZURE (payouts to winners)
* Launching a staking program
* Launching liquidity support program


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