Problems and Our Solutions

There's virtually no working computer game with the ability to monetize game time in the world of cryptocurrencies, despite the plethora of GameFi projects. None of them have presented a working product capable of generating excitement. Not a single studio has proposed a product that would interest users or fully match their initial plans. This is due to a lack of competence, a high threshold of entry into the game, and inefficient use of funds by developers. Many crypto games remain unfinished, with uncertain launch dates and questionable value to users.

Problems with donation cashout: Current monetization systems in most online games do not provide for the ability to withdraw invested funds. Financial investments turn into intangible assets such as virtual items that have no real external value and cannot be exchanged for real money.

Our solution:

Low entry threshold: We use the already well-known Grand Theft Auto game series as a base, creating a community server on the RAGE MP platform. This gives us access to an audience of thousands of people and, thanks to the game's unique mechanics, gives players limitless options for action.

In-Game Economy: The in-game currency "GTM" is a key element of the game's economy. Tokens are required to purchase skins and pay for trades, which integrates the currency into every aspect of gameplay. All purchases in the game are made through tokens. To simplify the process for players, "GTM" allows the use of regular payment cards, making purchases and withdrawals accessible and understandable to a wide audience.

Cashing out tokens directly from the game: On our website we implement a trading platform where any player can buy and sell skins. Everything works quickly and neatly. Cash out is available through our bot.

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